Recreating physical things in the digital world is nothing new. We’ve been doing it, and getting better at it, for the past several decades. We’ve seen tons of different methods of recreating something here as a believable digital something there, from basic CGI to emerging tech like the insane facial-recognition software used for the game L.A. Noire. None of them, however, have been quite as cool as the OrcaM reconstruction sphere. This is some straight-up Tron shit right here.
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